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How to fully render your Dynmap so the whole map is visible

In this article we will go over how you can fully render your Dynmap and make all of your loaded chunks visible.

General Information

Before you fully render your Dynmap, make sure all your chunks within your WorldBorder are pre-generated! For information how to do this, check this sub-article.

How to fully render your Dynmap so the whole map is visible.

Step 1: Before we begin, make sure that the world you want to render on your Dynmap has been pre-generated with either Chunkmaster or Worldborder, as stated in the Info link above. If you have not done this, you will have to do this first.

Step 2: When all of your chunks have been pre-generated, we can start the fullrender process. To start, login to your server and run the following command: /dynmap fullrender

A Dynmap fullrender can take quite a bit of time to finish, depending on how big your worldborder is set. You will have to sit through the entire process, there isn't a way to speed this up. We recommend to fullrender your map with nobody on your server as it may impact TPS.

Step 3: As stated above, a Dynmap fullrender can take quite a bit of time. In general, this will take a few hours (when using a large map, it may take actual days). You will see after a while it will have generated quite a lot of your map. It will look like the following.

Fully rendered Dynmap

Step 4: Sadly the fullrender is a waiting game. After a bit of time your map will start to look like the image above. If this is the case, you have followed this guide properly and your map will be fullrendered!

Done!